As of writting this im a 4th year university student in game development and game design

Finished Games

VERY DARK MAZE (2022)

My very first solo game on unity was made for a class, the objective is to escape a pacman like maze before your lantern belt runs out of light, every asset was made by me in one day, including the music (which i dont think is pretty good).

AR CRAFT (2024)

An idle game that uses the AR properties of unity to collect resources scanning images of the material you want to obtain, this is all done with the theming of minecraft and also its material progression, this was my first mobile project.

APARTE JEFE (2024)

Made for the EVG Chile Association's Spring Game Jam, with the theme of Chilean Sweets, this game puts you in the work of a cashier of a famous chilean candy shop chain called Fruna, as you have to type all the real life chilean candy that your customers ask as long as you can.

MARBLE MAZE COLLECTION (2025)

A collection of 3 different short games made for mobile during the course of a semester for a mobile development class, 2 use the touch screen and one uses the gyro controls, there are unlockable skins based on images my friends gave me.

Hawaii Part II interactive Map (2025)

A recreation of the album cover of 2012's Hawaii PartII by Miracle Musical as a full explorable map inside Unreal Engine 5, made for an elective class, with assets from Fab and some hand-made ones, this was my first completed project using the unreal engine.

Works in Progress
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